Projects

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Year 13

Currently in Year 13 in the students have 2 major practical projects, the rest the student work is on research or written standards that supports and deepen student understanding of the practical projects and its links to industry.

Database This project teaches students how to create tables of data that will communicate information to each other and how to run queries on the data to return specific information. These skills are used in every company from tracking stock to user management. The students learn the concepts and skills of linking information in Microsoft Access, the students create working databases that have the functionality of organising stock, customers and creating the complex relationships for orders linking the two areas of data. This gives students a strong platform for learning php, MYSQL and more in the areas of software programming, web programming and IT administration.

Web Design This project is flexible to what the students are interested in marketing. The students choose a product that their company will sell. Using Adobe Photoshop and Illustrator the students design a company logo which becomes the direction for the styling of the website. They design the visual of the website on Photoshop and then code towards their design using notepad++, the students are required to make the website scale for Ipads and mobile devices. The other challenge the students have to meet is the use of transition code to create either dropdown menus or roll over movement to display more information on their products they designed.

Programming This project area is still progressing its way up to the year 13 levels as it requires extensive JavaScript programming knowledge. But steps to include this in the future being built into the lower levels to allows this to happen by 2018. The projects will be JavaScript Canvas games.

Computer Science This areas is comming to year 13 in 2018 as it progresses up the levels to equip students for university. The areas covered are Software Engineering Methodologies, this is focused on the approaches businesses take to working through a large project as a team and how the tasks are broken down reviewed and incorporated into the project. Complexity and Tractability this is about the relationship between problems and their algorithms, and the idea that some common problems don’t have easily solvable solutions. Formal languages, looks into what defines a programming language and how it works.

Projects

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Year 12

Currently in Year 12 in the students have 2 major practical projects, the rest the student work is on research or written standards that supports and deepen student understanding of the practical projects and its links to industry.

Database This project teaches students how to create tables of data that will communicate information to each other and how to run queries on the data to return specific information. These skills are used in every company from tracking stock to user management. The students learn the concepts and skills of linking information in Microsoft Access, students are required to dynamically link information by creating a word merge to send mass individualised communication. This gives the students a strong platform for learning php, MYSQL and more in the areas of software programming, web programming and IT administration.

Web Design This project is flexible to what the students are interested in marketing. The students choose a product that their company will sell. Using Adobe Photoshop and Illustrator the students design a company logo which becomes the direction for the styling of the website. They design the visual of the website on Photoshop and then code towards their design using notepad++, the students are required to make the website scale to an extent for different sized screen sizes. Students are also taught how to group their content in containers such as div classes and section tags.

Programming This project area is still progressing its way up to the year 12 levels as it requires broad knowledge and understanding JavaScript programming. But steps to include this in the future being built into the lower levels to allows this to happen by 2017. The projects will be JavaScript Canvas games.

Computer Science This areas is comming to year 12 in 2017 as it progresses up the levels to equip students for university. The areas covered are Representation of data, this will cover topics of binary code and how this is converted into bits and eventually translated into images. Compression of data or images and how a computer actually reduced the size of files. Encryption of data and how this works to enable security for logins and information. Lastly advanced topics within Human computer interaction.

Projects

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Year 11

Currently in Year 11 in the students have 3 major practical projects, the rest the student work is on research or written standards that supports and deepen student understanding of the practical projects and its links to industry.

Excel This project teaches students how to organise data and to get information to interact with each other. This topic has a strong mathematics and account crossover as students use Excel to work out total costs and profits. Data is dynamically linked to Word to display graphs for a financial quarter report.

Web Design This project is aimed towards selling a simple product tee-shirts, skate decks or console cases. The students choose a product that their company will sell. Using Adobe Photoshop and Illustrator the students design a company logo which becomes the direction for the styling of the website. They design the visual of the website on Photoshop and then code towards their design using notepad++, the students are required to make a simple website that links 3 pages to display information about their theoretical company and is products.

Programming Student will be programming Scratch creating 2D games that require the use of mathematics for scoring and effects between objects. Student games will require an increase in difficult and user name input and recall. This simple drag and drop visual language still uses the same principles as the complex languages in industry, but uses a simple user interface for code testing and understanding. In 2016 students will be using JavaScript as their programming language for this project with JavaScript Canvas.

Computer Science The study of principles of computers, but much more than that. Find out how do computers process and find data, how we design systems and software for people to interact with. The major areas covered at level 1 are, algorithms, being a set of rules to solve a problem from finding a record to matching passengers, luggage and flights. Human computer interaction, the understanding principles and behaviours that people typically have to design better systems and software. Programming languages, how the typed commands get processed down into machine language and gets hardware to respond.

Projects

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Year 10

Currently in Year 10 in the students have 3 major practical projects, the students get half a year in the subject that they have chosen for the first time this translates to 20 weeks for 4 hours per week. Students experience a scaled down version of the senior subject.

Excel This project teaches students how to organise data and to get information to interact with each other. This topic has a strong mathematics and account crossover as students use Excel to work out total costs and profits. This is a small portion on the half year course roughly 4 -6 weeks.

Web Design Students learn this thought the use of Code Avengers and step by step lessons to grasp the language and how to apply the code to their personal designs. as part of the unit students learn the basics of photoshop and web design tp create their own web design that they create. This project takes 8 - 9 weeks roughly.

Programming Student will learn the concepts of programming through Code Avengers using the JavaScript language, then these concepts will be translated into Scratch. Students will further gain understanding through step by step teaching leading into independent game design and creation. At the end of this project students will work through some Unity tutorials making use of the JavaScript language.

Computer Science The study of principles of computers, but much more than that. Find out how do computers process and find data, how we design systems and software for people to interact with. In Year 10 the students will be introduced to algorithms for finding data and sorting data, students will also be taught how binary numbers work.

Projects

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Year 9

Currently in Year 9 in the students have 4 major areas of learning, all students rotate through a 6 - 7 weeks for 4 hours a week in the subject were they are introduced to the skills and concepts that are carried right through to year 13.

Excel This area students learn the software and how to create basic calculation formula.

Web Design Students learn this thought the use of Code Avengers progressing through the html and css language.

Programming Student will learn the basic concepts of programming and how a computer reads and interprets code through the visual language of Scratch.

Computer Science In Year 9 the students will be introduced to algorithms what are they and work through some examples of algorithms for finding data, students will also be taught how binary numbers work.

Projects

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Year 7

Currently in Year 9 in the students have 4 major areas of learning, all students rotate through a 7 - 8 weeks for 4 hours a week in the subject were they are introduced to the skills and concepts that are carried right through to year 13.

Excel This area students learn the software and how to create basic calculation formula.

Web Design Students learn this thought the use of Code Avengers progressing through the html and css language.

Programming Student will learn the basic concepts of programming and how a computer reads and interprets code through the visual language of Scratch.

Computer Science In Year 7 the students will be introduced to algorithms what are they and work through some examples of algorithms for finding data, students will also be taught how binary numbers work.